Jason Lawrence
Location: (Charlottesville, VA)
Personal Research Web Page: http://www.cs.virginia.edu/~gfx
Keywords: material appearance modeling, 3D scanning, data-driven image processing, real-time rendering, global illumination rendering
Posted on: Wednesday, April 28th, 2010
Broad Research Area: Graphics / Visualization
Research Interests:
My research tends to focus on the following three topics:
1) Acquisition and representation of realistic surface appearance and 3D shape: We are investigating new optical scanners that allow measuring the 3D geometry and material properties (BRDFs, SVBRDFs, BSSRDFS, etc.) of physical objects. A related goal is developing representations of measured surface appearance that are compact and enable intuitive editing.
2) Data cashing and reuse in interactive rendering systems: We are developing new real-time rendering algorithms that can share data at the pixel level across consecutive frames. Open problems in this area include developing automated methods for identifying profitable values to cache and adaptive allocation algorithms, new hardware architectures for supporting this type of data reuse, and ways of using this general framework to improve common rendering effects (e.g., spatial supersampling and motion blur).
3) Data-driven image processing: We recently started a project that will investigate new algorithms for improving the quality of an input image using millions of example images harvested from the Internet. We already have access to a unique computing infrastructure that will allow performing these types of data-intensive computations.
Contact Information:
email: email obfuscated - click to reveal
office: 434-982-2212
